Module Api.GPUDepthStencilStateDescriptor

class type js = object ... end
type t = js Js_of_ocaml.Js.t
val create : format:GPUTextureFormat.t -> ?⁠depthWriteEnabled:bool Js_of_ocaml.Js.t -> ?⁠depthCompare:GPUCompareFunction.t -> stencilFront:GPUStencilStateFaceDescriptor.t -> stencilBack:GPUStencilStateFaceDescriptor.t -> ?⁠stencilReadMask:u32 -> ?⁠stencilWriteMask:u32 -> unit -> t