Module Api.GPUDepthStencilStateDescriptor
class type js = object ... end
type t
= js Js_of_ocaml.Js.t
val create : format:GPUTextureFormat.t -> ?depthWriteEnabled:bool Js_of_ocaml.Js.t -> ?depthCompare:GPUCompareFunction.t -> stencilFront:GPUStencilStateFaceDescriptor.t -> stencilBack:GPUStencilStateFaceDescriptor.t -> ?stencilReadMask:u32 -> ?stencilWriteMask:u32 -> unit -> t